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Talk:Motivation and emotion/Book/2021/Gamification and work motivation

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Topic development feedback

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The topic development has been reviewed according to the marking criteria. Written feedback is provided below, plus there is a general feedback page. Please also check the chapter's page history to check for editing changes made whilst reviewing the chapter plan. Responses to this feedback can be made by starting a new section below and/or contacting the reviewer. Topic development marks are available via UCLearn. Note that marks are based on what was available before the due date, whereas the comments may also be based on all material available at time of providing this feedback.

  1. The title is correctly worded and formatted
  2. The sub-title is correctly worded and formatted
  1. Not created
  1. None summarised with link(s) to evidence
  1. Template headings added; no customisation
  1. None developed
  1. A figure is not presented
  1. None
  1. None provided

-- Jtneill - Talk - c 07:46, 18 September 2021 (UTC)Reply

Multimedia feedback

The accompanying multimedia presentation has been marked according to the marking criteria. Marks are available via the unit's UCLearn site. Written feedback is provided below, plus see the general feedback page. Responses to this feedback can be made by starting a new section below. If you would like further clarification about the marking or feedback, contact the unit convener.

Overall

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  1. Overall, this is a very good presentation.
  1. An opening slide with the title is displayed. Also display and narrate the sub-title - this helps to clearly convey the purpose of the presentation.
  2. This presentation has an engaging introduction to hook audience interest.
  3. A context for the topic is established.
  4. Briefly explain why this topic is important.
  5. Consider asking focus questions that lead to take-away messages. This will help to focus and discipline the presentation.
  1. Comments about the book chapter may also apply to this section.
  2. The presentation addresses the topic.
  3. An appropriate amount of content is presented - not too much or too little.
  4. The presentation is well structured.
  5. The presentation makes excellent use of relevant psychological theory.
  6. The presentation makes no use of relevant psychological research.
  7. Include citations.
  8. The presentation makes excellent use of one or more examples or case studies or practical advice.
  9. The presentation provides practical, easy to understand information.
  1. A Conclusion slide is presented with basic take-home message(s).
  2. The presentation could be strengthened by expanding on the take-home message (e.g., answers to more than one focus question).
  1. The audio is fun, easy to follow, and interesting to listen to.
  2. The presentation makes effective use of narrated audio.
  3. Audio communication is clear and well paced.
  4. Excellent intonation enhances listener interest and engagement.
  5. The narration is well polished.
  6. Audio recording quality was excellent.
  7. Mute the music during narration to help the viewer concentrate on the combination of visual information and narrated audio.
  1. Overall, visual display quality is excellent.
  2. The presentation makes effective use of text and image based slides.
  3. The font size is sufficiently large to make it easy to read.
  4. The amount of text presented per slide makes it easy to read and listen at the same time.
  5. The visual communication is effectively supplemented by images and/or diagrams.
  6. The presentation is well produced using simple tools.
  1. The chapter title is used, but the sub-title (or a shortened version of it) is not used, as the name of the presentation. The sub-title (or an abbreviation of the sub-title that fits within the 100 character limit) would help to clearly convey the purpose of the presentation.
  2. A brief written description of the presentation is provided. Consider expanding.
  3. Links to and from the book chapter are provided.
  1. Image sources and their copyright status are not provided. Either provide details about the image sources and their copyright licenses in the presentation description or remove the presentation.
  2. A copyright license (check spelling) for the presentation is provided in the presentation description but not in the meta-data.

-- Jtneill - Talk - c 12:42, 23 November 2021 (UTC)Reply

suggestion

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Hey! I am actually a really big gamer myself, and I actually was interested in this topic, but you already had it haha :D, anyway I found this really interesting article that I noticed you haven't included so hopefully it can be of help https://dl.acm.org/doi/fullHtml/10.1145/2212877.2212883 --U3202984 (discusscontribs) 11:53, 15 October 2021 (UTC)Reply

Heading casing

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FYI, the recommended Wikiversity heading style uses sentence casing. For example:

Self-determination theory rather than Self-Determination Theory

Here's an example chapter with correct heading casing: Growth mindset development

-- Jtneill - Talk - c 01:42, 25 November 2021 (UTC)Reply

Chapter review and feedback

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This chapter has been reviewed according to the marking criteria. Written feedback is provided below, plus there is a general feedback page. Please also check the chapter's page history to check for editing changes made whilst reviewing through the chapter. Chapter marks will be available via UCLearn along with social contribution marks and feedback. Keep an eye on Announcements.

Overall

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  1. Overall, this is a basic, but sufficient chapter.
  2. For additional feedback, see the following comments and these copyedits.
  1. Basic Overview.
  2. Explains the problem or phenomenon.
  3. Emphasise the work context.
  4. Add focus questions in a feature box to help guide the reader and structure the chapter.
  5. Consider introducing a case study or example or using an image to help engage reader interest.
  1. Basic but sufficient coverage of relevant theory is provided.
  2. Overreliance on Seppo as a citation.
  3. Build more strongly on other related chapters (e.g., by embedding links to other chapters in this category: Category:Motivation and emotion/Book/Work).
  1. Basic depth is provided about the selected theory(ies).
  2. Did you consult Maslow (1940)? If not, this should be cited as a secondary source.
  3. Some useful examples are provided to illustrate theoretical concepts.
  1. Basic overview of relevant research.
  2. The table containing descriptive statistics is unnecessary detail. But reporting of effect sizes would be useful.
  3. Greater emphasis on effect sizes, major reviews, and/or meta-analyses would be helpful.
  1. Basic critical thinking about research is evident.
  1. Insufficient integration of theory and research.
  1. Basic summary.
  2. Address the focus questions.
  3. Add practical, take-home message(s).
  1. Written expression
    1. Overall, the quality of written expression is basic.
    2. Use 3rd person perspective (e.g., "it") rather than 1st (e.g., "we") or 2nd person (e.g., "you") perspective[1] in the main text, although 1st or 2nd person perspective can work well for case studies or feature boxes.
    3. Avoid one sentence paragraphs. A paragraph should typically consist of three to five sentences.
  2. Layout
    1. Use the default heading style (e.g., remove additional bold, underline etc.).
    2. Abbreviate the longer headings.
    3. Sections which branch into sub-sections should include an introductory paragraph before branching into the sub-sections.
    4. See earlier comments about heading casing.
  3. Grammar
    1. The grammar for many sentences could be improved (e.g., see the [grammar?] tags). Grammar-checking tools are available in most internet browsers and word processing software packages. Another option is to share draft work with peers and ask for their assistance.
    2. Check and correct use of ownership apostrophes (e.g., individuals vs. individual's vs individuals').[2].
    3. Use serial commas[3] — they are part of APA style and are generally recommended by grammaticists. Here's an explanatory video (1 min).
    4. Check and correct use of affect vs. effect.
    5. Abbreviations
      1. Check and correct grammatical formatting for abbreviations (such as e.g., i.e., et al., etc.).
  4. Spelling
    1. Spelling can be improved (e.g., see the [spelling?] tags). Spell-checking tools are available in most internet browsers and word processing software packages.
    2. Use Australian spelling (e.g., hypothesize vs. hypothesise; behavior vs. behaviour).
  5. Proofreading
    1. More proofreading is needed to fix typos and bring the quality of written expression closer to a professional standard.
    2. Remove unnecessary capitalisation (e.g., Gamification -> gamification).
  6. APA style
    1. Use double (not single) quotation marks "to introduce a word or phrase used as an ironic comment, as slang, or as an invented or coined expression; use quotation marks only for the first occurrence of the word or phrase, not for subsequent occurrences" (APA 7th ed., 2020, p. 159).
    2. Numbers under 10 should be written in words (e.g., five); numbers 10 and over should be written in numerals (e.g., 10).
    3. Tables
      1. Table captions should use APA style. See example.
      2. Each Table is referred to at least once within the main text.
    4. Citations use correct APA style.
    5. References are not in full APA style. For example:
      1. Check and correct use of capitalisation[4]
      2. Check and correct use of italicisation
      3. Add spaces between author initials
      4. Page numbers should be separated by an en-dash (–) rather than a hyphen (-)
      5. Include hyperlinked dois
  1. Overall, the use of learning features is insufficient.
  2. Basic use of embedded in-text interwiki links to Wikipedia articles. Adding more interwiki links for the first mention of key words and technical concepts would make the text more interactive. See example.
  3. No use of embedded in-text links to related book chapters. Embedding in-text links to related book chapters helps to integrate this chapter into the broader book project.
  4. No use of image(s).
  5. Basic use of table(s).
  6. No use of feature box(es).
  7. Basic use of quiz(zes).
  8. Good use of case studies or examples.
  9. Basic use of interwiki links in the "See also" section.
  10. Basic use of external links in the "External links" section.
  1. No logged social contributions.

-- Jtneill - Talk - c 01:42, 25 November 2021 (UTC)Reply

(Lewis.Kusk (discusscontribs) = U3203414) - Suggestions and comments

[edit source]

Hello,


I thought your topic was one of interest to me as I enjoy video games. I liked your use of case studies to provide examples, as well as how you clearly set out your chapter with your use of titles.


I have a couple suggestions if you wanted to improve your chapter. One suggestion is to include focus questions as these help guide the reader through the chapter. Another suggestion was to include another quiz with some slightly trickier questions. A final suggestion would be to include a couple more peer reviewed references in your chapter as this would strengthen your findings.


I really enjoyed learning about gamification so thank you for writing about it :) Lewis.Kusk (discusscontribs) 04:19, 15 October 2022 (UTC)Reply