Talk:Motivation and emotion/Book/2020/Gamification and educational motivation
Initial feedback[edit source]
Some suggestions from a quick look at the early development of this chapter:
- Add the title (currently only the sub-title is shown)
- Definitions generally don't warrant headings; they can be embedded in sections which provide broader descriptions of the phenomenon which may also include examples, case studies, images etc.
- Quiz questions are optional
- The most important section is probably missing; it could be called something like "How can gamification enhance educational motivation?" (the sub-title) and directly answer this question which is the main purpose of the article.
- I suggest aiming for 3 to 6 top-level headings between the Overview and Conclusion. Consider whether any of these sections warrants the use of sub-headings. If so, use at least 2 sub-headings in those sections.
- Aim to provide at 2, preferably 3 or more dot points within each section.
- I suggest using Heading type 2 as the top-level heading (currently there is at least one Heading type 1)
- Figure 1 looks excellent
- Check and correct APA style for references
- Add at least one link into each of See also and External links
Sincerely, James -- Jtneill - Talk - c 04:38, 20 August 2020 (UTC)
Lecture content[edit source]
I think you could definitely add some information in regards to how gamification can play on the ideas covered in the lecture content on increasing intrinsic motivation in something - specifically building interest in an activity. This also then provides a solution to the problems with extrinsic motivation you already discuss in the chapter. U3202026 (discuss • contribs) 09:24, 28 August 2020 (UTC)
Comments[edit source]
Really enjoying reading through Gamification and educational motivation in #emot20 . I suggest that my peer look at Streaks, these are a game-like feature used in apps such as Duolingo. Another interesting link could be to look at Loyalty Programs - https://www.power2motivate.com.au/news-blog/blog/increase-customer-loyalty-through-gamification (u3200789)
Feedback[edit source]
This is a really interesting topic. I suggest within the overview to split the paragraph in half, where you begin to talk about the content of the chapter. There also doesn't seem to be a lot of links within the chapter, so this could be something to add. For example a link to wikipedia pages about particular concepts (e.g. intrinsic and extrinsic motivation) would allow the reader to have further avenues to look into. Using a case study to demonstrate intrinsic and extrinsic motivation and gamification or the motivation theories, could also be helpful for a reader. Instead an interesting idea would be to create a 'pretty box' and suggest an example for the application of the theory. For example make up a game that can be used in the educational setting as a guide for what could be done. --U3187381 (discuss • contribs) 09:50, 17 October 2020 (UTC)
Suggestion for quizzes[edit source]
Hey ! i found these helpful flashcards that might be useful for your quizzes. I attempted them straight after reading your page and felt your page was very informative, well done ! https://quizlet.com/39009189/social-psych-chapter-5-flash-cards/ U3177123 (discuss • contribs) 21:18, 18 October 2020 (UTC)
Hi, thanks for this. I'm not too sure how they link into my page though- perhaps you've linked into the wrong page? All the best, Anubhandary (discuss • contribs)
Hi, I'm not sure if this is meant for my page either... These quizzes don't seem to relate to my content. Thanks anyway! TaraMaland
Topic development feedback[edit source]
The topic development has been reviewed according to the marking criteria. Written feedback is provided below, plus there is a general feedback page. Please also check the chapter's page history to check for editing changes made whilst reviewing the chapter plan. Responses to this feedback can be made by starting a new section below and/or contacting the reviewer. Topic development marks are available via UCLearn. Note that marks are based on what was available before the due date, whereas the comments may also be based on all material available at time of providing this feedback. |
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-- Jtneill - Talk - c 06:03, 13 September 2020 (UTC)
Chapter review and feedback[edit source]
This chapter has been reviewed according to the marking criteria. Written feedback is provided below, plus there is a general feedback page. Please also check the chapter's page history to check for editing changes made whilst reviewing through the chapter. Responses to this feedback can be made by starting a new section below and/or contacting the reviewer. Chapter marks will be available later via UCLearn, along with social contribution marks and feedback. Keep an eye on Announcements. |
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-- Jtneill - Talk - c 03:23, 5 November 2020 (UTC)
Multimedia feedback
The accompanying multimedia presentation has been marked according to the marking criteria. Marks are available via the unit's UCLearn site. Written feedback is provided below, plus see the general feedback page. Responses to this feedback can be made by starting a new section below. If you would like further clarification about the marking or feedback, contact the unit convener. |
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