The advances in world of ubiquitous mobile computing allow citizens to comment, explore, participate in developments that touch their own interests. The evolution of hardware and software technologies have created a options for participatory approach to share individual perspectives and benefit from crowd assessments. The ubiquitous mobile computing triggers shift from the traditional push approaches towards more user-driven innovation strategies. That is applicable in area
- user-driven product development to be closes at needs and profiles of their clients,
- user-driven innovation in Risk Management approaches,
- user-driven humanitarian aid and collaborative mapping.
Beside fact that information and communications technologies domain facilitates user-driven innovation the key of the approach is to place the user at the core of their innovation process and a user is regarded as someone with local or regional expertise that is necessary to solve problems for the local enviroment or region.
Learning Task[edit | edit source]
- Analyse the concept of a Living Lab and explain the link to user-driven innovation.
- Analyse options to combine Sustainability and elimination of poverty by user-driven innovation.
- Explain the role of Open Educational Resources and open Source as tool to support the innovation? How does that refer in general to an Open Innovation Ecosystem in which users of open resources can reuse, create, adapt and adapt Capacity Building material to their needs and drive the innovation towards a sustainable environment.
See also[edit | edit source]
- Sustainable Development Goals
- Eliminating Poverty
- Open Educational Resources
- Open Source
- Open Innovation Ecosystem
- Capacity Building
References[edit | edit source]
- De Moor, K., Berte, K., De Marez, L., Joseph, W., Deryckere, T., & Martens, L. (2010). User-driven innovation? Challenges of user involvement in future technology analysis. Science and Public Policy, 37(1), 51-61.