Instructional design/Rapid prototyping plan
|ID Homepage||1. Lesson Overview||2. What is RP?||3. When to use RP||4. RP Techniques||5. Building an RP Plan||6. Strengths and Weaknesses of RP|
Introduction[edit | edit source]
Have you, as a designer, ever had to worked under strict time, budget, and quality constraints? Of course, we've all dealt with these struggles. Managers and clients often establish high demands, pushing us to be the best designers possible. At times, it probably seems impossible to work within such confines. What if there were a design framework with which we could not only meet these constraints, but flourish within them?
Ladies and gentlemen, prepare to embrace your new best friend: Rapid Prototyping.
Key Learning Objectives[edit | edit source]
At the completion of this lesson, you will be able to:
- Develop a rapid prototyping plan, given a scenario.
- Define “rapid prototyping.”
- Identify an example of rapid prototyping.
- Match a prototyping method with its key characteristics.
- Differentiate strengths and weaknesses of rapid prototyping.
- State the procedure for developing a rapid prototyping plan.