Industry and Community Engagement (Health)/Book/2019/YLC/Log Book/12
General details | |
---|---|
Log no. | 12 |
Day and date | Wednesday 11 September 2019 |
From | 8:30 AM (A) 10:00 AM (B) |
To | 9:30 AM (A) 12:00 PM (B) |
Duration | 1:00 2:00 |
Accumulated Time | 34:00 |
Recorded by YLC |
Overview
[edit | edit source]This is the twelfth entry of a series of entries completed to satisfy the requirements of Assessment 2a: Log Book for the unit, Industry and Community Engagement (Health) at University of Canberra.
Learning Outcomes
[edit | edit source]As specified in the individual learning agreement, the outcomes relate to the following:
- Consider various modes of communication with study participants and project members during training to improve inquiry-based learning
- Effectively apply and clarify use of contextual knowledge to industry
General Tasks
[edit | edit source]The tasks satisfied at the time of completion for this entry include:
Part A
- Checked list of participant data
- Drafted first batch of SMS messages
Part B
- Revisions for first batch of SMS messages
Comments
[edit | edit source]In Part A, a chronological breakdown for the amount of time spent on each of the activities are as follows: checked available list of participant data [00:30.00]; drafted first batch of SMS messages for MessageNet [00:30.00].
In Part B, a chronological breakdown for the amount of time spent on each of the activities are as follows: revised first batch of SMS messages for overall clarity [00:30.00]; conducted further revision considering choice of words [00:30.00], 160 character limit [00:30.00] and accounting for non-response [00:30.00].
Insights
[edit | edit source]By checking all instances of the information provided, you reduce the likelihood of creating burden on others if they were to encounter similar experiences during the process.
Training
[edit | edit source]Personalising individual experiences may offer comfort or ease towards knowledge-seeking.
Industry
[edit | edit source]Innovating and revising procedures in human-computer interactions may change daily lived experiences.