Exam 98-373: Mobile Development Fundamentals/Work with Physical Devices

From Wikiversity
Jump to navigation Jump to search

This lesson covers Work with Physical Devices. It looks at mobile device tools, physical capabilities, and physical interactions.

Activity 1 - Understand Mobile Device Tools[edit | edit source]

This objective may include but is not limited to: defining the Windows Phone Capability Detection Tool and the Windows Phone Connect tool; Windows Phone Marketplace Test Kit.

  1. Read How to: Determine Application Capabilities.
  2. Read Application Manifest File for Windows Phone.
  3. Read How to: Use the Connect Tool for Windows Phone.

Activity 2 - Understand Physical Capabilities of the Mobile Device[edit | edit source]

This objective may include but is not limited to: identifying the different device sensors; describing and defining the camera capture and preview stream APIs; identifying different built-in hardware; Motion API.

  1. Read Hardware Specifications for Windows Phone.
  2. Read Sensors Overview for Windows Phone.
  3. Read Camera and Photos Class Support for Windows Phone.

Activity 3 - Plan for Physical Interactions with the Mobile Device[edit | edit source]

This objective may include but is not limited to: describing and defining the differences among devices, including features, API levels, number of touch points, and networking capabilities; identifying ways to save energy; accounting for screen size/real estate when planning layout.

  1. Read How to: Handle Orientation Changes on Windows Phone.
  2. Read Working with Touch Input (Windows Phone).
  3. Read How to: Determine the Network Capabilities for Windows Phone.

References[edit | edit source]