Object-Oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods.[1] It includes concepts such as abstraction, encapsulation, inheritance, polymorphism, and message passing.
This course is comprised of 11 lessons on applied object-oriented programming. It is an extension of the Applied Programming course, intended to apply the similar programming concepts using an object-oriented approach. Each lesson includes a combination of Wikipedia and Internet-based readings, YouTube videos, and hands-on, interactive learning activities.
Preparation
[edit | edit source]This is a third-semester, college-level course. Learners should already be familiar with computer programming. Experience with Internet fundamentals and applied programming is recommended.
Lessons
[edit | edit source]- Introduction
- Methods
- Properties
- Validation
- Unit Testing
- Inheritance
- Polymorphism
- GUI Applications
- Web Frameworks
- Internet Data
- Databases
- Project Planning
See Also
[edit | edit source]- Object Oriented Software Design
- Theory of Programming Languages: Object Oriented Programming
- Computer Programming
- Applied Programming
- Python Programming
Bibliography
[edit | edit source]- CNX: Principles of Object-Oriented Programming
- Digital Ocean: Object-Oriented Programming in Python 3
- Green Tea Press: Think Python, 2nd Edition
- Python Courses: Python3 Object Oriented Programming
- Read the Docs: Object-Oriented Programming in Python
- Wikibooks: Object Oriented Programming