Instructional design/Online engagement

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Introduction | Module 1 | Module 2| Exercise

Introduction[edit | edit source]

A challenge for any online training is student engagement. In an in-classroom training, an instructor is able to adapt his training to suit his student’s needs by asking questions, getting students to discuss a topic or responding to a student’s answer. Whereas with online training, those elements are lacking. How does an Instructional Designer (ID) overcome that?

In the early years of online training, it consisted of just uploading the in-classroom content online with little or no thought for student engagement. With the advances of technology and this generation’s tech saviness, we as IDs have many tools at our disposal to enhance student engagement and be on the same level or higher than their in-classroom counterparts.

So what can you do to improve student engagement? The answer, by giving the student a learning environment that they can apply what they already know to what you are teaching them.

Lesson Goal[edit | edit source]

This lesson is meant for Instructional designers who create online training on topics that usually aren’t engaging to the student. They will be able taught to use interactive design methods to create online deliverables that will be both engaging and cost effective. The end result shall be a learning environment that will encourage student interest and engagement.

Key Learning Objectives[edit | edit source]

At the completion of this Wikiversity module you will be able to:

  1. Identify key points of a topic.
  2. Identify a scenario where key points can be taught.
  3. Identify improvements to scenario to what was learnt.
  4. Create an enhanced assignment.

See also[edit | edit source]

References[edit | edit source]

Redmond, P., Abawi, L., Brown, A., Henderson, R., & Heffernan, A. (2018). An online engagement framework for higher education. Online Learning, 2 (1), 183-204.