3D Modelling/Geographic Terrains

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In this learning resource is based on the Open Community Approach and focuses on the 3D terrain modelling. The models can use

  • fictional 3D terains,
  • based on real Digital Elevation Models e.g. from Open Street Map,
  • from open content 3D models of terrains in which you want to place your 3D objects as environment or
  • by Photogrammetry, which provides a point cloud of your 3D terrain for further 3D editing in you Open Source software.

Learning Task[edit | edit source]

  • (Blender and GIS)


See also[edit | edit source]