Pillars of Game Development

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Part of Board Game Design

Introduction [edit]

These are considered to be the essentials of board game design.

The Pillars [edit]

  • Parsimony - a game should be no more complex than it has to be
  • Excitement - there should be some inherent interest and excitement throughout the game
  • Theme-Mechanic Balance - the mechanic and theme should work together harmoniously
  • Perfect Potential - at the start, any player should be able to win the game
  • Simplicity - while the concept can be complex, the language of the rules should be very simple and straightforward
  • Replayability - players should not experience the same game twice
  • Beauty - a finished game should have a good look and feel
  • Player Control - chance should only be used where it adds to the game
  • ...