SPIR608 Political Simulation and Gaming/2013/Week 8

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Monday 4th March

 

Week 8 Discussion of Operation Pale Charlie

Is the design of the game's mechanics (board, pieces, cards, etc.) fit for purpose?[edit | edit source]

Is the game enjoyable and sociable to play?[edit | edit source]

What techniques does the game use to model its chosen subject?[edit | edit source]

How does the game combine abstraction and realism in its workings?[edit | edit source]

How accurately does the game simulate the decision-making processes faced by the real-life protagonists of its chosen subject?[edit | edit source]

What political lessons can people learn by playing the game?[edit | edit source]

How would you improve the structure and mechanics of the game?[edit | edit source]

- Players should be able to upgrade 1VP squares to bigger developments at a reduced cost

Links[edit | edit source]