Instructional design/ARCS Try It

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Problem[edit | edit source]

The principal of the rural Alaska school was very impressed with the workshop you designed and how students were motivated during the workshop. Now that the school started to offers online high school courses, you are considered to lead the design and development for the same content; however, this time the delivery is changed to a 30-minute self-running module with the same audiences (Grade 9) who are enrolled in the distant program but live in remote villages in the same state.

Your task is to apply motivational information design strategies based on the learners' learning-style preferences as to include

  • at least 2 strategies that gain the student’s attention in e-learning,
  • at least 2 strategies that establish relevance to the student in e-learning,
  • at least 2 strategies that boost the confidence of the student in e-learning, and
  • at least 2 strategies that increase the student's satisfaction in e-learning.

Please also explain the reasons why a typical motivational information design strategy is chosen and give evidence from the case. In order to consider the background and context of the instruction as well as the analysis results of the learner in your design (i.e. the learning-style preference), please refer to the previous case scenario.

Name:

Description of your lesson:

A1:

A2:

Evidence:

R1:

R2:

Evidence:

C1:

C2:

Evidence:

S1:

S2:

Evidence: