Exam 98-375: HTML5 Application Development Fundamentals/Manage the Application Life Cycle
This lesson covers Manage the Application Life Cycle. It looks at platform fundamentals, application state, touch-enabled applications, and application publishing.
Activity 1 - Understand the Platform Fundamentals
[edit | edit source]This objective may include but is not limited to: packaging and the runtime environment: app package, app container, credentials/permission sets, host process, leveraging existing HTML5 skills and content for slate/tablet applications.
- Read New! HTML5 and CSS: Six Complete Lessons.
- Read MSDN® Developer Samples.
- Read W3Schools HTML5.
Activity 2 - Manage the State of an Application
[edit | edit source]This objective may include but is not limited to: manage session state, app state, and persist state information; understand states of an application; understand the differences between local and session storage.
- Read New! HTML5 and CSS: Six Complete Lessons.
- Read MSDN® Developer Samples.
- Read W3Schools HTML5.
Activity 3 - Debug and Test an HTML5-based Touch-enabled Application
[edit | edit source]This objective may include but is not limited to: touch gestures; understand which gestures you test on a device.
- Read Internet Explorer® Learning.
- Read Internet Explorer Test Drive.
- Read W3C Mobile Device Validator.
Activity 4 - Publish an Application to a Store
[edit | edit source]This objective may include but is not limited to: understand requirements for marketplace submissions.
- Read Windows Store for Developers.
- Read Windows Phone Marketplace.
- Read Android Developers.