See Ecolig - an E-Learning Protocol, by Paulo V. O. Miguel, Samira M. Ismail, and Gilmar Barreto.
A Brazilian word that means "environment" and "connection". ECOLIG is a communication protocol that lies at the study of both communication and signification between animals and the environment through electronic world. Supported by concepts as Umwelt from Uexküll theorised that organisms can have different "Umwelten", even though they share the same environment. The human perception as part of the cognition process can use the third wave of Human-Computer Interface.
The human mind is capable of absorbing elements of the world and integrate it into awareness of Being, as it does to drive a car, use a sword, write with a pen or play an instrument, once it becomes an ability it turns a kind of Being part as well. Then we should be using the characteristics of ionic charge, responsible for communication between some biological systems, to develop electrical interfaces that respond to stimuli and can be perceived directly from biological signals, such as neural interfaces through BCI (Brain-Computer Interface), for example (Wolpav, 2000).
The emotion has been studied in diverse areas such as psychology, neurology, medicine, and sociology. So many scientists are studding how emotion processes are part of cognition. There is a generative as well as expressive relationship between movement and emotion (Sheets-Johnstone, 1999). As well as, there is a relationship between some movements and emotion processes and vice-versa. Otherwise, emotions cannot be handled as hard-wired processes in our brains, but changeable and interesting regulating processes for our social development (Hook 2008). Emotion is a social and dynamic communication mechanism. We learn how and when certain emotions are appropriate, and we learn the appropriate expressions of emotions for different cultures, contexts, and situations. The way we make sense of emotions is a combination of some body experience and how emotions arise, as well as they are expressed in some specific situations of interaction with others, most of the time supported by cultural practices that we have learned. Those emotional signals can be acquired from different origins in the human body. Some BCI devices can segregate them in three categories: the affective, expressive and cognitive ones. The expressive category can monitor ionic charges to move some specific muscle, and it can be used to interact with learning systems
Discussion[edit | edit source]
An important part of a reference model for a learning object design is the HCI (Human Computer Interface), it can be the way used to transfer some knowledge. Since the knowledge exchange may be considered an evolution of information exchange model, this idea depends on the possibility to create a standard to codify the knowledge building. The design of new users interface can be necessary to attend the requirements. The communication between human and machine cannot be limited to the conscious communication, since the non-conscious communication play a much more significant role. Those interfaces improve the being interaction with the world supporting a semiotic protocol. This kind of protocol can speed up the information transfer between humans and electronic devices, and vice versa. As a result of a learning structure based on Hybrid Neural Networks, it can collect and share standard information in order to reproduce and transmit the path of knowledge. So, learn how to share the internal space can be a major challenge for a development of semiotic processes looking for an efficient information exchange between humans and electronic devices in each layer of this reference model structure.
[edit | edit source]
- Umwelt by John Deely
- Umwelt and semiosphere by Kalevi Kull
- Pragmatism and Umwelt-theory by Alexei Sharov
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