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2D Animation/Audio

From Wikiversity

Audio tracks can be used to add

  • educational comments to the animation - e.g. explaining the visual transformation of objects that are visible on the 2D animation plane.
  • add noise or sound to add audio context to visual elements (bouncing ball with sound for each bounce or splash, when an animated object hits a water surface.

Learning Tasks

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Identify a application scenario for 2D animations in which a sound or audio content is relevant for a learning resource that uses the 2D animation.

  • describe an animation requires an audio comment for a learner and mention an example where audio comments are not required or can be replaced by other options (e.g. an additional text for explaination).

See also

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