Talk:Speedcubing

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Completion[edit source]

I am delighted to discover this topic has been started in the Wikiversity. But, I noticed it has some gaps and missing parts. Perhaps I can help. I wrote a small book which several students at Christian Center School in Alexandria, Virginia, seemed to enjoy. It is NOT Speedcubing, but it is a more nearly complete exploration of elementary Cubology. I intend to place a link to it here, RCB_RubikTOC as soon as I can upload the text (a work in progress) and figure out how to create links. My terminology is NOT THE SAME as the existing material in "Speedcubing", but I think I can adapt. I welcome your comments and hints -- please post to my "User TALK page"! :-D Ray Calvin Baker 15:00, 3 November 2011 (UTC)[reply]

Is this a complete book? --HappyCamper 06:10, 28 November 2011 (UTC)[reply]
It seems like if he wrote it. --Sistemx 11:19, 2 December 2011 (UTC)[reply]
First of all, I would like to direct your attention to the material which has recently been posted in the Wikipedia on "Rubik's Cube".
However, my book is complete enough to solve a cube with solid colors on all six sides.
Using the "cheat sheet" in Chapter Ten, I can usually solve the cube in under ten minutes (I'm no speedcuber!).
I want to write Chapter Eleven to address the problem of solving a "picture cube", where a hidden sub-group of the cube is not hidden.
Rotations of the central label on each side show up, and can be rotated out of position.
Chapter Twelve is left for users to record their own personal algorithms (there are many possibilities!).
I hope to revise my book soon, in an attempt to better adapt to established terminology and notations.
I would also like to contribute QB64 BASIC source code, for an interactive computer program which can demonstrate the methods.
Sorry for the above unsigned post. I got interruptedhile while trying to add the text. Ray Calvin Baker 21:59, 14 December 2011 (UTC)[reply]
I am thinking of adding yet another chapter (and an appendix) to my Rubik's Cube book.
Chapter Thirteen will be "Source Code for a Demonstration Program", and the appendix will be a journal of my adventures downloading (and learning to use) the free QB64 compiler from the Wikipedia. The tricky tthing will be to USE available materials, without having to re-invent them. My book should "lose a lot of weight" if I can do this reasonably well. For instance, an interactive graphics presentation makes WYSIWYG a possibility that avoids all kinds of complicated, indirect references to the desired locations of the component cubies. I hope to present this soon: (1) select and adjust the colors you would like to use, (2) draw an accurate picture of your (scrambled) Cube, then (3) let the program show you step-by-step how to solve the Cube.
Needless to say, I find my first experiences with the Wikiversity to be "lots of brainstorming" as I encounter lots of interesting possibilities, but not quite so much of "finished projects". Nevertheless, even though I am finding that many other contributors have gone before me (as in posting volumes of material in the Wikipedia), I remain convinced that making material accessible to young beginners is a very worth-while goal. So I plan to persist in this effort. Ray Calvin Baker 00:20, 4 January 2012 (UTC)[reply]
That sounds very encouraging! --HappyCamper 01:57, 4 January 2012 (UTC)[reply]