Model of human intelligence
From Wikiversity
| Subject classification: this is an information technology resource . |
| Subject classification: this is a psychology resource . |
| Educational level: this is a research resource. |
| Educational level: this is a non-formal education resource. |
| Resource type: this resource is a paper. |
| Attribution: User Robertvanco created this resource and is actively using it. Please coordinate future development with him/her if possible. |
| Completion status: this resource is just getting off the ground. Please feel welcome to help! |
| Wikipedia has more about this subject: Cognitive science |
This research project aims to reverse-engineer functional specification of human behavior. For details, see objective and methodology.
Contents [edit]
- About
- Architecture
- Model
- Body
- Life and consciousness indicators
- Visual attention and motion tracking
- Visual changes (detection, attention)
- Face and eye recognition and attention
- Safety reflexes
- Facial expressions (emotions, imitation)
- Reinforcement learning
- Random activity (for reinforcement)
- Holding positions
- Seeking energy efficiency
- Seeking physical comfort
- Seeking social contact
- General-purpose abstraction (name nodes)
- Invariant image properties
- Object mapping and recognition
- Place mapping and recognition
- Route mapping and orientation
- Seeking hand grip
- Reaching for objects
- Proximity seeking
- Seeking human gait
- Audio analysis
- Voice recognition
- Speech imitation
- Body language imitation
- ...
Activities [edit]
- open issues in existing articles
- expand the model, add behaviors and abilities, create sub-pages that describe them
- put powerful general-purpose components in separate section, aside from special-purpose components
- look at brain regions at Wikipedia and take inspiration from them
- steal as much know-how from the web as possible