Calculating the square root of a

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In this learning project, we learn how to approximate the square root of a number numerically.

Contents

[edit] Newton's method

Newton iteration.png

Newton's method is a basic method in numerical approximations. The idea of Newton's method is to "follow the tangent line" to try to get a better approximation. For more details, see w:Newton's method

[edit] Try your hand on Newton's method

[edit] Step-by-step

Cut and paste the following wikitext into the sandbox, and enter your favourite number and a first (non-zero!) approximation of its square root. See what happen after multiple edit-and-saves:

{{subst:square root|number|first approximation}}

[edit] Sandbox

{{subst:square root|17|4.1231056256177}}
4.1231056256177
4.1231056256177
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310562562
4.12310877528
4.1282051282
4.33333333333
3


[edit] What is going on

Our calculator-template {{square root}} implements the formula x_{n+1} = (x_n + a/x_n)/2, which is an instant of the general formula for Newton's method x_{n+1} = x_n - \frac{f(x_n)}{f'(x_n)}\,\! in the case when the function f(x) is given by  f(x)=x^2 - a. It solves the equation  x^2 - a=0 numerically, by successive approximations.


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