Blender

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Learning Challenges Objectives:

To first learn the basics of using the complex blender user interface and basics of 3D computer graphics using learning materials already available. Then to make available a series of challenges - gradually increasing in complexity - that allow the reader to learn how blender can be used creatively to produce astonishing graphics.

15 week class (General knowledge of blender assumed. Students should have done a few tutorials before starting, and be somewhat proficient in making simple things. Familiar with edit mode, and object mode.)

(Recommended before starting: b:Blender 3D: Noob to Pro, Beginner Tutorials: Tutorial syntax - Quickie Render)

[edit] Syllabus

[edit] Week 1

In Class

Reading: 3D Graphics Observation

Homework: Create a model of your own room (1 light, 1 camera, no materials, just models)

Requirements: Each object has it's own name (desk, trashcan, etc...); At least 5 objects. (grade based heavily on effort.)

[edit] Week 2

In Class 8

Homework: Find out and write down what each modifier does to the mesh. (search Blender wiki; Modifier names do not include spaces.)

[edit] Week 3

In Class 3

[edit] Enrolled Students

  • THunt2792 [Tom Hunt]
email: hvandd08@gmail.com
Website: www.huntsvideoanddesign.com
  • Thomas Anderson

Louie Durante

  • Producermpv ( Ron Hand )
email: producer@myphotovids.com
Website: www.myphotovids.comlink title

[edit] Related resources

[edit] Related news

[edit] External resources

[edit] Plugins

[edit] Development

[edit] Rendering

[edit] FAQ

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